Posted on January 9th, 2019
Filed under: Music News — Karl Olson @ 1:03 am
So, my new album, Kintsugi, is out. It’s kind of a lot like my self-titled album from last year in some ways. In others, it’s probably unlike anything else I’ve released. I really don’t know what I’ll do vocally after this one at the very least. This was a fusion of the synth pop/alternative rock album I’d thought about doing almost as long as I’d thought about doing Nerdcore Hiphop, and of much more recent material and more modern genre aesthetics generally. I’d written a lot of music and lyrics I didn’t have the right production style for yet I guess. It’s kind of a project I’ve put a lot of effort into by virtue of nudging it along occasionally for years, but also one I’ve not put much effort into because I specifically recorded the vocals as briskly as I could rather than trapping myself in much second guessing or over-polishing. Rather, the effort was, after years of over thinking it and not killing my darlings, finishing it as fast my voice would let me. It’s weird, like me. Hopefully, a few folks enjoy it.
Posted on December 9th, 2018
Filed under: Music News — Karl Olson @ 12:00 pm
If you had already jumped on my $5 a year sale to subscribe to my music (including lossless downloads of everything I’ve released on bandcamp,) you would already be listening to my latest vocal release, Kintsugi. It’s basically the long over due Electronica Pop EP I’ve been playing with since before I even released the first Romance Language LP. Material that spans over a decade & a half. It goes wide release on January 9th, 2019, but if you want in early while locking in all the new releases I do for the next year for only $5, now is the time.
Alternately, I just need at least 10 people to leave my albums loop playing on Spotify or the streaming service of their choice 24/7. It all works out 😀
Posted on November 24th, 2018
Filed under: Code — Karl Olson @ 7:13 pm
This time, we’ve made it easier to bulk rename layers across multiple panels, making it easier for storyboard artists to relabel layers after working on a draft. Instead of cleaning up each panel by hand, you select your panels, enter new name, pick the layer on each panel and/or skip panels you don’t want to rename anything on, then let it rip. It’s easy to use, just like our previous script for bulk editing captions across multiple panels. Both scripts are on Corey’s Gumroad page as pay what you’d like, and he and I should have more scripts to come on Gumroad, so if you’re an animator, you’ll likely want to get updates from his page in future.
Posted on November 18th, 2018
Filed under: Music News — Karl Olson @ 2:53 pm
First off, I’m doing a massive sale on subscribing to the Ultraklystron bandcamp. Until 2019, it’s only $5 a year. Yes, only FIVE DOLLARS PER YEAR!!!
This gets you access to everything in my backcatalog on Bandcamp, plus advance access to any new music or back-catalog music I release during the year, and it’s not just streaming via Bandcamp, but as lossless downloads you get to keep forever, even if you end up dropping the subscription. All for less than a penny and half per day! Even if you’re already subscriber, cancel and re-sub during the sale, lock in this lower price!
Meanwhile, another Drum n’ Bass album (my sixth in the past couple years,) is out. Enjoy Sorekaradoshitano:
Lastly, there’s definitely one release already queued up and in the pipe for early release on my birthday (November 27th) – it’s called Kintsugi and while I can’t link the Bandcamp info yet, for those who won’t subscribe even with a sale, at least be sure to get it first thing on January 9th, 2019 by using the Spotify hyperfollow option here: https://distrokid.com/hyperfollow/ultraklystron/fpET.
Posted on September 4th, 2018
Filed under: Code — Karl Olson @ 9:38 pm
After the very positive response to the previous script from storyboarders and animators working at just countless major animation studios all over the world, many independent creators and the actual software company itself regarding my first Storyboard Pro script, I was eager to revise the script with my friend Corey and make it even more useful by extending the simple caption delete script into something with a text input so you could also replace captions across multiple panels (or just do a delete still by leaving the text input empty!) So, after a few false starts and some double checking, the result is already being just as well received as the first script. I hope I can do some more of this work in future, so maybe I’ll see if I can get an old copy of SB Pro at some point (the script engine is an older version of QT Script, so the latest/greatest is probably fine.)
Posted on August 26th, 2018
Filed under: Code — Karl Olson @ 12:50 pm
One side effect of writing and modding for an animation news website back in the day, is that I made some great friends who went on to actually work in the animation, comics or anime/manga industries professionally. One such person is Corey Barnes, an animator/storyboarder/director who has worked on a number of high profile projects in various animation roles including Netflix’s Big Mouth, FX’s Archer, Adult Swim’s China, IL and much, much more.
Now, instead of manually cleaning up each storyboard panel’s captions, you can just select as many panels as you want, pick which captions to clear in that selection, and the script does everything else. I have no idea how much time this might save storyboard artists, but it’s certainly proving popular with storyboarders on Twitter. I hope this is the start of writing more scripts that help animators. I can’t draw, but I certainly can code, and if I can use that skill so software gets out of the way of animators, that seems like a cool way to help with/participate in that industry.
Posted on August 21st, 2018
Filed under: Music News — Karl Olson @ 8:47 pm
18 months, 5 drum n’ bass albums, each with 10 songs. Below is the 5th. Technically not my most productive stretch of time (even including the 20 song beat tape, 10 song Nerd(?) Rap/Pop(?) LP and 5 song Chiptune EP,) but I think the quality has been consistent. Give it (and the rest) a listen:
Posted on August 2nd, 2018
Filed under: Code — Karl Olson @ 1:19 am
Remember Nick Arcade? If so, you might recall the basic game play of the show involved moving a cartoon character, Mikey, around a map, where you might reveal a prize, a trivia question, a game challenge or an event where you lose control to the other team. A friend of mine who streams old shows joked that he wanted to pick shows the same way – randomly as you moved around a map. So, while he streamed recently, I wrote up this very rough draft of the Nick Arcade board, complete with shows. Since it’s a pain to share a JSFiddle otherwise, here it is embedded.
In future, I’ll definitely add a component to populate the show list so it’s not fixed in the component (it is randomly built each load though – navigate around and see which “classic” you might get to watch,) options to load a background graphic, and maybe even an animated Mikey (well, probably not.) Still, I think I have a good basis here, and it’s a fun, small project I can probably handle in the background.
Edit: took an extra half hour the next day to get it a bit more visually polished, look at the fiddle history to see the process in action.
Posted on July 25th, 2018
Filed under: Reviews — Karl Olson @ 2:04 am
No trend in modern media can likely be said to be more hubristic, more self-serving than the conjoined twins of reboots and belated sequels. In an era where we constantly eschew truly new properties in favor of those that are at least hyper-referential to (if not fresh extensions of) things people had already grown up with, it can almost become frustrating to see the same patterns again and again, especially as the novelty of finally understanding media in some depth wears off. As a veteran media critic, it can feel like you’re left with nitpicking how cleverly a property wrapped the Campbellian Monomyth, or how neatly it fits into one of story circles so beloved of auteurs like Dan Harmon. This makes the few reboots and sequels that outrun just being a soft-retelling or fanservice-laden extension of their progenitor stories while also not losing what made them special, insanely compelling even when technically imperfect. This applies even more so when the original creatives aren’t intimately involved to lend a hand towards keeping the tone and energy. It’s that unusual achievement that brings me to FLCL Progressive, the first of two sequels/spin-offs that are born from FLCL, a high-watermark in anime.
Posted on May 6th, 2018
Filed under: Music News — Karl Olson @ 11:58 pm
Why yes, I am washed! Why do you ask?
Anyway, slightly more seriously with slightly less pseudo self-deprecation, I’ve released my first Nerdcore(?) Rap(?) LP in over 2 years, and it’s brisk – 10 tracks, 26 minutes, so rather than continuing to talk about it, here’s an embed of my bandcamp, followed by links to all of the other services:
Oh that said, shoutout to CJSF in Vancouver for breaking this album already on the airwaves on their show “The Vancouver Mixtape”! College radio play for life!